Philosophy Getting started with the Nuke NDK Here is the quick introduction to how to get started with the Nuke NDK. The above video tutorial is using Visual studio 2010. Below is the…VivekNovember 12, 2014
Philosophy Shotgun Software – 3ds max hook for Particle flow auto cache and store Here is a hook written for shotgun where you can publish the particle cache and store it in the desired location. The following hook is…VivekNovember 12, 2014
Philosophy Ideal way to do spherical projection on a sphere- OpenGL/DirectX11/ For anyone who is stuck with doing a proper spherical projection on a sphere and are always getting distortion at poles and edges , the…VivekNovember 11, 2014
Philosophy Maya UI PyMEL – Passing parameters in function calls For anyone who would want a template to build a quick UI inside Maya, the below code should be a good starting point. It creates…VivekNovember 8, 2014
Philosophy Maya 2014 – Duplicate special bug I came across this issue when I was developing a tool using python. So, assume we need to create a bunch of sphere's using around…VivekNovember 6, 2014
Philosophy Nuke – Geo Points plugin for v7.10 Hi guys, I have built the Nuke Geo points plugin for v7.10 compiled in Visual studio 2010. Let me know if anyone needs this plugin…VivekNovember 2, 2014
Philosophy After effects – Collect file names into text file We often do collect files once a project is done in After effects, there are some cases where you might need the locations of each…VivekNovember 2, 2014
Philosophy After effects – Java script for folder creation You can be more productive in After effects by concentrating on the design process rather than the organizing and folder creation process. If you are…VivekNovember 2, 2014
Philosophy Free Gilly – Oculus Rift VR Game Free Gilly is a first-person adventure game that follows Gilly the Goldfish on his journey home from being flushed down the toilet by his owner.…VivekApril 10, 2014
Philosophy Every day you learn something new Cras et libero iaculis, consequat nisi nec, tristi que metus. Praesent eu odio in velit maximus accumsanVivekJanuary 23, 2013